Senior Graphic Designer

I build visual systems that make complex work easier to ship.

I create brand systems, campaign worlds, ecommerce assets, merchandise artwork, environmental graphics, and production-ready creative for real deadlines and real audiences.

Selected work for Senior Graphic Designer roles.

  • Brand systems
  • Campaign worlds
  • Ecommerce assets
  • Merchandise artwork
  • Environmental graphics
  • Production files

Selected Work

Work that had to work.

Selected work focused on visual systems, campaign execution, ecommerce and merchandise assets, environmental graphics, and production-ready creative across real audiences and real constraints.

Practical Results

Useful work leaves evidence.

For senior graphic design roles, this work shows visual systems built to move beyond one-off assets. The projects made campaigns, products, environments, and launch materials clearer to build, extend, produce, and ship.

2023 Gold

DEB Edison Award recognition

4 buses

Digital Equity Bus expansion

24 locations

Evergreen Goodwill rebrand rollout

K-5 national

Captain Compassion classroom use

How I Work

Practical systems, built with craft.

I like visual work that holds together after the first mockup. My best design work connects concept, layout, production, and the messy handoff points where good systems usually break.

01

Design with structure.

I look for the underlying system first, then build visual language that can stretch across formats without losing clarity.

02

Make it production-ready.

I care about files, constraints, specs, vendors, and the unglamorous details that decide whether work actually ships cleanly.

03

Keep the audience close.

Whether the work is a classroom campaign, ecommerce asset, launch material, or bus wrap, I design for the people who need to understand it quickly.